There are chests in this game. They don't really contain items, they have apples in them. By touching them, you get a number of apples. They are programmed just like enemies, they just have 1 hp, don't attack or move. So you open them by attacking them. Just like in Monster Bash. Oh and about those tiles, they are actually randomly picked from about 13 black tiles. I'm planning on implementing this randomizing tiles system in more types of tiles, so maybe in a perfect future, battles will look different each time you play them (not play different, just look different, I'm not that cool to make procedural levels).
Next update on 1st of April
No comments:
Post a Comment